SQWERT

Project SQWERT

Genre: Puzzle & Trivia

Platform: XBLIG (Xbox Live Indie Game)

Game Summary: The game will consist of multiple levels each with 3 rounds and a limited number of turns. The player uses turns to earn points by making groups. Larger groups make larger multipliers while more groups earn the player more turns. Strategy comes into play when the player has to choose whether to make a larger group or new groups. Each round will have a required group that needs to be made to finish the round. If the player fails to make the required group within his/her turn limit, the game ends.

Development Progress Videos:

Start Screen Dev Preview

50% Estimated Dev Progress

15% Estimated Dev Progress

Current Todo List:

  • Hard Drive Failure – Restore 15% Dev Progress Backup – done – 3/15/2011
  • Setup Subversion (SVN) and Raid 1 for better backup protection – done – 4/19/2011
  • Setup new game piece graphics – done – 5/14/2011
  • Actively count groups on game board - done – 5/17/2011
  • Actively check for the required group type and size - done – 5/17/2011
  • Count each group sizes for score multiplier – done - 5/18/2011
  • Graphics for Start Screen & Game Menu  - done – 5/24/2011
  • Music and Sound Effects (temp until final audio production) - done – 5/30/2011
  • Visually emit multiplier during group creation - done – 6/2/2011
  • Manual and Auto Banking (ends round if required group has been formed) - done – 6/5/2011
  • Game Over if Tries run out without the required group on the board – done – 6/6/2011
  • Calculate score at end of each round – done - 6/7/2011
  • Replace groups at end of each round with new game pieces – done - 6/8/2011
  • Prevent groups from being randomly generated during new round – done - 6/9/2011
  • Game development has exceeded Estimated 50% Dev Progress (again) – done - 6/9/2011
  • Port Game from XNA 3.1 to XNA 4.0 – done – 6/11/2011
  • Design animated start screen - done  - 6/28/2011
  • Design animated main menu screen – done - 7/5/2011
  • Game Controls - Move all pieces clockwise - done – 7/9/2011
  • Game Logic – Update Repositioned Pieces – done – 7/10/2011
  • Game Controls - Move All Pieces Counter-Clockwise – done – 7/10/2011
  • Game Controls – Move All Pieces (Up, Right, Down, Left) – done - 7/11/2011
  • Game Controls – Move Individual Rows and Columns - done - 7/11/2011
  • Assign Controls to GamePad - done – 7/13/2011
  • Add Visual “Pulsating” Effects for selected piece – done – 7/20/2011
  • Add Turn Timer - done – 7/21/2011
  • Explode selected or created groups of 4 or more – done – 8/4/2011
  • Create multiplier Visual FX – done –  8/5/2011
  • Animate falling peices to replace exploded peices – done – 8/15/2011
  • Fix all known bugs – done – 9/20/2011
  • Highlight background behind current selection – done – 9/21/2011
  • Create scrolling credits and credits option on main menu – done – 10/29/2011
  • Create and Setup “How to Play” popup screens during the first 5 levels – done – 11/8/2011
  • Create game over screen that displays achieved high score – done – 11/10/2011
  • Setup Trial Limitations and Purchase Screens - done – 11/12/2011
  • Auto “scroll” Selector if direction held down – done – 11/14/2011
  • Fix all known Code 4 Bugs – done – 11/15/2011
  • Add Song to Credits Screen – done – 11/17/2011
  • Add addition gameboard graphics – done – 11/19/2011
  • Improve the “How to Play” screens (graphics) – in Progress – 11/19/2011
  • Improve Purchase and Thanks for purchasing screens (graphics)  – in Progress – 11/19/2011
  • Estimated 75% Progress Video – in Progress – 11/19/2011
  • Required Groups light up (Glow)
  • Graphical turn timer instead of numbers
  • Row & Column shifter speeds up turn timer
  • Locked Blocks that cant explode
  • Option to disable “how to play” instructions (after viewing them all)
  • Fix all known bugs (current known bugs: 2)
  • Highlight selected area that will become a group or explode
  • Create ”Leaderboard” and local high scores
  • Create background graphical effects
  • Additional Background Art
  • Playtest Date
  • Game Trailer Video
  • Publishing Date
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